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Hearts of Iron IV

Hearts of Iron IV

MinPlace review of Hearts of Iron IV. Filed under Simulation, Strategy. Editor rating 8/10.

Players take control of a nation during the years leading into and through World War II. They allocate factories to equipment production, organize division templates, and issue orders to armies on multiple fronts while adjusting national focuses and diplomatic stances. Outcomes depend on how well these elements align over the campaign span from 1936 onward.

Rating 8/10 $49.99 2016-06-06
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Review

Division management requires constant template adjustments to match available gear and terrain, with players juggling fuel shortages, air superiority contests, and naval invasions that can stall without proper planning. Supply hubs and rail lines become critical bottlenecks once offensives cross borders, forcing repeated pauses to rebuild infrastructure. The map uses a flat projection with color-coded regions and small unit sprites that animate during combat, accompanied by orchestral tracks that shift with major events and basic effects for gunfire or bombing runs. The game suits players already familiar with spreadsheet-style strategy who want to experiment with alternate histories across dozens of nations without needing quick reflexes.

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